Minecraft.psm1
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function Get-NetherCoordinates { <# .SYNOPSIS Converts Overworld coordinates to their equivalent Nether coordinates. .DESCRIPTION The Get-NetherCoordinates cmdlet converts a pair of Overworld X/Y coordinates into the equivalent Nether coordinates, by dividing each value by 8. The result is rounded down to the nearest whole number (block coordinates in Minecraft are always whole numbers), matching the game's own conversion behavior. .EXAMPLE Get-NetherCoordinates -X 800 -Y -400 Returns the Nether coordinates equivalent to Overworld coordinates X 800, Y -400, i.e. X 100, Y -50. .EXAMPLE Get-NetherCoordinates 1600 240 X and Y are positional, so they don't need to be named explicitly. .EXAMPLE [pscustomobject]@{ X = 240; Y = 88 } | Get-NetherCoordinates X and Y can also be supplied via the pipeline by property name, e.g. from an object such as one recording a player's Overworld position. #> [CmdletBinding()] [OutputType([pscustomobject])] Param( # The Overworld X coordinate to convert. [Parameter(Mandatory, Position = 0, ValueFromPipelineByPropertyName)] [double] $X, # The Overworld Y coordinate to convert. [Parameter(Mandatory, Position = 1, ValueFromPipelineByPropertyName)] [double] $Y ) Process { [pscustomobject]@{ X = [int][Math]::Floor($X / 8) Y = [int][Math]::Floor($Y / 8) } } } |